Published on 05/05/2014
These four self-guided lessons will prepare you to teach young people about computing in a fun and engaging way. Based on the Computational Textiles Curriculum and Sew Electric from MIT, e-Textiles-in-a-Box provides instructions for sewing soft circuits and programming an Arduino microprocessor. The activities combine crafting with electronics and computer programming. All lessons lead to a culminating activity: the creation and programming of a stuffed “monster” that lights up and plays a tune.
The intent of this “program-in-a-box” is to help teachers and other instructors learn programming through e-Textiles so they can then introduce students to computer science in an engaging way.
NCWIT is pleased to offer e-Textiles-in-a-Box in cooperation with the MIT High-Low Tech Group, and with funding from the National Science Foundation.
Introduce the project ahead with this short video.
Note: NCWIT no longer offers sample kits. Please refer to page 9, the Materials Reference section of e-Textiles-in-a-Box (PDF) for information on ordering your own.